Don't Get Felled
An idle tower defense roguelike/lite thingie, where you are a tree that tries not to get cut down
Get upgrades, kill lumberjacks, and survive as many days as possible
(Made for LameJam #48, with the theme Tree)
Game is a bit buggy and unbalanced >-<
Stuff added in the postjam update:
- Active items (They charge and can be used when the player chooses, having multiple makes them charge faster)
- 2 New Active items (Lightining and Floating Chameleon)
- Stormcaller is now an active item
- Hopefully fixed the walking on water bug
- Added new passive item that helps days progress faster
- Tweaked spawning to start earlier, and be a bit more hard
- Game now stops when selecting an upgrade
- Buffed most of the items to make the game feel a lot less stale
Comments
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good game!!!
Not that i want to show off but;
Dayyuuuum 25 days is insane
When i get to making a postjam update imma add an easter egg commemorating ur score, cus i'm pretty sure noone will pass this
Most well polished game in the jam. Only complaint is how slow the levels progress
Tyy :3
Yea the days get progressively slower, to lessen the amount of upgrades, but i might have overdone it lol
Also gah damn 19 days is a really good score, the best i got was a 17 when testing